Early last year, the world was blessed with Season 1 of the The Legend of Vox Machina, the culmination of a years-long Kickstarter project, based on the wildly popular role-playing live-stream Critical Role, that went on to become the largest Kickstarter project ever created. Beyond the Kickstarter itself, Critical Role has been a massive cultural touchstone that has begun to pervade countless other entertainment venues with even Hollywood finally recognizing the financial success of role-playing games with the release of film's like Dungeons and Dragons: Honor Among Thieves.
Season 1 of The Legend of Vox Machina was a trial-run and a test of faith in the Dungeons and Dragons animated concept, one that I am thankful to say was incredibly successful. So successful that a guarantee of at least two or three other seasons was already achieved by the airing of the pilot episode. The fact that Season 1 ended on a massive cliffhanger that left fans of the streamed games chomping at the bit, only made excitement for Season 2 reach a fever pitch.
Was the excitement warranted? Did Critical Role manage to strike gold a second time and prove that The Legend of Vox Machina could be more than adult jokes and succeeded at multi-season long-form storytelling?
- Produced by Critical Role Productions & Amazon Studios
- Available on Amazon Prime
- Number of Episodes: 12